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Psi Ops is a video game developed by Midway Games for the Xbox, PlayStation 2 andMicrosoft Windows PC platforms. The game was released inNorth America on June 14, 2004; the European release followed on October 1, 2004.
A traditional shooter in many respects, Psi-Ops banks on itsragdoll physics (by way of Havok 2.0) and variety of psychic powers to differentiate itself. In Japan and Southeast Asia/East Asia, the game was marketed by Capcom as Psi-Ops: Psychic Operation. In the game, the player is Nick Scryer, a "PSI-Operative" whose mind has been wiped to allow him to infiltrate a terrorist organization. However, he is captured and must fight his way out with the help of Sara, a double agent. As he progresses, he regains his PSI powers.Psi-Ops sets itself apart incredibly well with its series of well-implemented psychic abilities. Published By: Midway, Capcom Developed By: Midway, Genre:3D, Action, Shooter, Team-Based, Third-Person US Release Date: June 14, 2004.
On June 9, 2008, the full version was offered as a free download hosted by FilePlanet with in-game advertising, but also allowing to purchase the game in order to remove the advertising. A FilePlanet subscription is required to receive the game.Nick also faces off against a plethora of former PSI-Operatives, all of whom have defected with the general that formerly led the PSI-Ops project. Each is specialized in a certain field of psychic ability (the first boss, for example, is an expert in mind control) and far more powerful in that field than Nick. Nick defeats them one by one; usually through creative combinations of his weaker but more varied psychic abilities.
As Nick moves his way through the organization, he learns of mysterious, psi-based objects that have been the focus of wars over the last century (a cutscene suggests these artifacts are in fact the causes of wars such as World War II). At the same time, he begins noticing strange behavior in Sara, who seems to rotate between friend and foe for no apparent reason. It is eventually discovered that Sara in fact has a twin, who is killed by Sara near the end of the game.Most of the gameplay in Psi-Ops focuses on the use of Nick's various psychic powers, which are unlocked as the game progresses. Though there are numerous weapons available, only two can be carried at a time, one of which cannot be replaced (Nick's silenced pistol). The available weapons also become virtually useless in the later levels, especially against the larger armored enemies. The low ammo totals for each weapon also force a dependence on Nick's psychic powers, which are much more effective in practice. The player is given a meter that limits the total amount of energy they can expend at any given point, though like any power meter it can be restored through various methods. Unlike the game's antagonists, In which each one is a master of one Psi power, Nick is unique in that he has access to the full range of psychic abilities, albeit in a more limited form than the more specialized psychics. Other than his psychic abilities and the weapons he can wield, Nick may also attack with a melee punch.To begin with Nick has no access to his psychic powers, but regains his memories of how to use them one by one at various points in the game. Each remembering event is followed by a training level instructing the player in each powers' use. The powers are listed in the order which they are unlocked.
- Telekinesis (TK) is the ability to move objects with the mind. This is Nick's "bread and butter" skill and has numerous uses, ranging from using loose items as projectiles, slamming enemies into walls, or flying on an object being levitated (TK Surf). By applying telekinesis to swinging ball chains, discarded boxes and debris, a stable environment can soon become a lethal battleground through the added benefit of Havok 2.0 ragdoll physics.