Arma Cold War Assault
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Arma Cold War Assault (stylized as ARMA; known asARMA: Combat Operations in North America), is atactical military first- and third-person shooter, released in late 2006. ARMA was developed by a 40 member team atBohemia Interactive, an independent video game developer based in the Czech Republic. The game was released with the ratings and PEGI: 12+.Arma Cold War Assault: Cold War Crisis, sometimes shortened to Arma Cold War Assault (OFP), is a tactical shooter and battlefield simulator video game developed byBohemia Interactive Studio and published by Codemasters. The game uses the same engine, Real Virtuality, as the military simulator VBS1. It was released on June 22, 2001 in Europe and August 30, 2001 in North America. Set on a group of fictitious islands in 1985, Operation Flashpoint puts the player on one of three sides in a hypothetical conflict between American and Soviet forces. The Resistance is the third playable faction. Two expansion packs were released;Gold Upgrade, which included Red Hammer, a campaign from the Soviet perspective, and Resistance, which introduced various new features and improved graphics and sound effects. An Xbox port was released in 2005 under the title Operation Flashpoint: Elite. Arma Cold War Assaultwas praised for its attention to realistic combat.
In 2006, Bohemia Interactive released a sequel called ARMA: Armed Assault. It is based on an improved Flashpoint engine and it was released under the title ArmA Combat Operationsin the United States on May 4, 2007. ArmA: Armed Assault's successor ARMA 2 was released on June 19, 2009.Operation Flashpoint's gameplay varies significantly depending on the player's role, but the game is best described as a tactical shooter with significant vehicle elements and minor real-time tactics elements.OFP's gameplay is largely team oriented and the player spends much of the game with a squad of up to 11 AI controlled members, either as a member of the squad or as its leader. On-foot gameplay and the vehicle elements are blended seamlessly and the player can get into any available vehicle at any time, orders and mission conditions permitting. Whether on foot or in a vehicle the player can view the action from both first and third-person views, as well as an additional 'command view' available to squad leaders which gives the player a limited birds-eye view of the surrounding area. At the start of each mission the player is presented with a briefing explaining the situation, describing the player's goals in the mission and, often, providing further information in the form of notes. Once in-game the player is provided with a map, compass, watch, and a notebook. Depending on the mission the player may be required to participate in and complete a variety of tasks, from simply driving a truck or guarding bases to attacking or defending various objectives, patrols, reconnaissance and sabotage behind enemy lines, air support, or any combination of these and more.The campaign in Armed Assault is narrarated by Private First Class William Porter of the United States Army (voiced by Todd Kramer), and takes place on the fictional Atlantic island of Sahrani, an island nation which is divided in two, with the northern being called the Democratic Republic of Sahrani (DRS) and the southern one an oil rich southern monarchy called the Kingdom of South Sahrani.The narrative begins when American forces, after a few months of training the South Sahrani military, begin to depart the island. The northern leader uses this moment of perceived weakness to launch a full-scale invasion of South Sahrani. The player takes on the role of an American soldier in one of the U.S. Army platoons not yet rotated off the island before the conflict began. The few U.S. Army platoons remaining on the island aid the Royal Army Corps of Sahrani (RACS), the South Sahrani military, in fending off the more powerful northern neighbor's offensive, being spearheaded by the North Sahrani military, with the Sahrani Liberation Army (SLA) at the forefront.
The campaign follows a linear storyline. However, each level in the campaign has options for the player on how to progress through the mission. The player's in-game performance and choices determine how the storyline progresses and ultimately will have a bearing on the war itself. For example, a mission to seize a crucial town can have a substantial effect on the story depending on the player's level of success or failure. Failure to successfully complete an objective does not result in the game ending but will affect the storyline. Hostile squads act independently of the player's actions so that they may be engaging in an activity dictated by the game A.I. that does not necessarily involve the player. This implies that the game has high replay value as no two games will be identical.
When the player is given command of a squad of NPCs, the game becomes more strategy oriented. As a leader the player is responsible for guiding the squad to its objectives and is able to issue a wide variety of orders to men under their command, such as movement orders, designation of priority targets, formation orders and various other tactical instructions governing how they should behave such as holding fire or attacking only select targets.
A game titled Operation Flashpoint: Dragon Rising was released in October 2009 by Codemasters. This game was not developed by Bohemia Interactive, who had reserved the exclusive right to develop sequels to the original Arma Cold War Assault, and released a statement that "it is not right to promote this game as the ‘official sequel'.
ARMA is the spiritual successor to Operation Flashpoint: Cold War Crisis and features an overhauled game engine, with improved graphics, physics, multiplayer functionality, scripting capabilities, and new units and vehicles. An expansion pack titled ARMA: Queen's Gambit was released in 2007.
Because of legal issues between BI and Codemasters (the original publishers of Operation Flashpoint), Codemasters owns the intellectual property to the name Operation Flashpoint. Since BI severed its connection with Codemasters and no longer has the legal right to use theOperation Flashpoint name, Armed Assault is considered to be the direct descendant of Operation Flashpoint. ARMA 2 (previously referred to as "Game 2") was released in June 2009. Codemasters has released a rival title to BI using the name Arma Cold War Assault: Dragon Rising, in which BI has no participation.