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The multiplayer takes place in the period before the United States armed forces were completely scattered. Each copy of Homefront contains an online pass, granting users access to the full multiplayer experience. Although the online pass is not required to play multiplayer, those who play without an online pass will be unable to progress further than level 5 of the total 75 levels.Homefront is a first-person shooter video game developed byKaos Studios and published by THQ, now owned by Crytek. Players are members of a resistance movement fighting against a near-future foreign military occupation of the United States. It was released for Microsoft Windows, PlayStation 3and Xbox 360 on March 15, 2011 in North America, March 17, 2011 in Australia, March 18, 2011 in EuropeThe multiplayer component of Homefront is focused on large-scale vehicle based combat reminiscent ofKaos Studios' first title, Frontlines: Fuel of War. The defining innovation of Homefront's multiplayer is its battle points system, which is an in-game currency that allows a player to purchase weapons, gear, and vehicles. Players can earn points by completing objectives and increasing their amount of kills and are forced to choose between many small purchases such as weapons, missiles, and drones versus larger, higher cost items like helicopters and tanks..The multiplayer function of the game is now defunct due to the sale of THQ in late 2013; although, it is possible to play a private match with friends if set up and invited into a game by you or a friend. Otherwise, the multiplayer is unavailable, making the first Homefront predominately single player. It is expected that with the release of Homefront 2, expected in 2014, there will be a multiplayer feature incorporated..The video game is set in an alternate reality setting, where in the 2010s, there is high tensions between North Korea and the global powers due to the country's military aggression, including its successful nuclear weapons test and the sinking of a South Korean ship, which heightened those tensions.
In the year 2013, two years after the death of North Korean supreme leader Kim Jong-il, his son and successor, Kim Jong-un, reunites North and South Korea to form the Greater Korean Republic (GKR), a technological and economic global power, using the military strength of the North and the economic strength of the South. By the year 2015, a war between Iran and Saudi Arabia, both becoming nuclear-armed states, devastated the global oil supply, causing gas prices to skyrocket to $19.99 per gallon,leaving many countries in debt and causing mass hysteria. This precipitates extreme economic turmoil and massive social unrest in the U.S. Subsequently, in 2017, the U.S. military recalls much of itsoverseas presence, particularly in the Pacific. A year later, Japan, significantly weakened due to the diminishment of the U.S.-Japan Security Treaty, is easily conquered by the GKR and joins the Greater Korean Republic as a satellite country.Homefront's gameplay has been completely reworked from its origins in Frontlines: Fuel of War, focusing on a more cinematic, character-driven experience. David Votypka, the design director ofHomefront, said that the gameplay would be based around guerilla style tactics, inspired by Half-Life 2.The same interview asserted the surroundings were designed to establish a connection with the user by using real companies and brands.The antagonists in Homefront were originally intended to be the communist Chinese, but were later replaced by a unified Korea for two reasons: the risk of a possible backlash by the Chinese Ministry of Culture and the reality of economic interdependence between America and China that made the Chinese "not that scary," according to Tae Kim, a former CIA field agent and consultant on the game's backstory.Kim said: "We went to a very rigorous, academic research process to make sure to not only look at North Korea's current state but to look at historical examples how things could parallel and turn events. History repeats itself. From today to the day the invasion starts in the game, if you combine everything, the odds are very very slim this becomes true. But when you look at the storyline step by step, every step is a coin flip but a plausible step. So once you get there, it's plausible. And from there the next step is plausible as well. Even though the whole thing is fictional, it comes with plausible baby steps."While the story was billed as being written by John Milius, Gamasutra reported "most former employees credit Kaos writer C.J. Kershner with Homefront's script", claiming that Milius wrote not a single word.