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Dead Rising 2 (デッドライジング 2 Deddo Raijingu 2?) is asurvival horror video game set in an open world environment. It is developed by Blue Castle Games and published by Capcom. It was released on September 24, 2010 for thePlayStation 3 and Xbox 360, and on September 28, 2010 forMicrosoft Windows. The Dead Rising staff returned to create the game, including Keiji Inafune. The sequel, Dead Rising 3, is exclusive to Xbox One.Dead Rising 2 allows players to manufacture their own custom weapons at various points in the game by collecting items and combining them together in maintenance rooms scattered across the game map. The player also has the ability to unlock "combo cards" that reveal weapons that can be combined together. Such combinations include the "Hail Mary," a hand grenade duct taped to a football, "Dynameat," a stick ofdynamite duct taped to a piece of meat, the "Paddlesaw," two chainsaws duct taped to a kayak paddle, and "Spiked Bat" which is a baseball bat with nails hammered through the item.There are six possible endings for Dead Rising 2, depending on the player's actions during the game.The two primary endings are:
- Ending A (achieved if the player completes all Case Files and gives Katey all required Zombrex doses, but does not give TK a dose of Zombrex; revealed canon ending)
- The station sends a convoy of news helicopters to evacuate the shelter, one of which collects Chuck from the hotel roof and drops him at the shelter. Stacey brings a sleeping Katey to the helicopter, but Katey's bag, containing her mother's possessions, is accidentally dropped by the elevator. Chuck goes to grab it, but is ambushed by the zombiefied TK and several other zombies. He throws the bag to Stacey, and tells her to take care of Katey as he is dragged into the elevator. The epilogue states the city is bombed, but Chuck is cleared of his accused involvement in the outbreak and is praised as a hero. However, Phenotrans shares rise in price, and Chuck's fate is unknown. This ending is a canon ending to Dead Rising 2: Case West in the intro where Frank West finds Chuck almost being bitten by the zombie TK and rescues him.
Like the first game, boss fights are represented by 'psychopaths', people who have either been driven insane by the zombie outbreak or are taking advantage of it to fulfill their cruel desires.During the 2009 Tokyo Game Show, Capcom revealed that the multiplayer of Dead Rising 2 takes the form of the in-game reality TV show "Terror Is Reality" in which players will act as contestants in a fictional gameshow. Four players participate in multiplayer, competing against each other for the most kills inside an arena full of undead. Players can use weapons and vehicles including human-sized hamster balls and chainsaw-equipped motorcycles. They also will be able to prevent other players from scoring by using various forms of "dirty" tactics.Chuck Greene joins the reality pay-per-view gameshow "Terror is Reality" to get money for his daughter's Zombrex. (Zombrex being a medicine which prevents infected humans from turning into zombies as long as it is taken once daily.) Terror is Reality (TiR) is hosted by Tyrone King (TK). Players compete with players all over the world online, and earn money for their character at the same time. The show consists of three minigames, including "Zomboni" (driving a car that makes zombie juice and players have to shoot the juice to the target to get points), "Bounty Hunter" (players snipe zombies and they can earn extra points by hitting the jackpot), "Stand Up Zomedy" (players put flowers, sticks, and dresses on the zombie, earn more points by getting all three of items in one zombie), and so on. Finally, the major game in TIR is "Slicecycle", where players drive motorcycles to slice up zombies for points. The winners and participants get money for their participation points from the games.It was confirmed during Captivate '10 that cooperative gameplay for the story campaign will be available and according to Blue Castle Games there will be an online co-op mode. Both players will play as the main character, Chuck Greene, and will be able to earn experience and keep the items they collected throughout the game—but only the host player will be able to save the game's progress. A host can invite a friend to join the current game by sending out an invitation; if the friend accepts, a confirmation icon will be displayed and the host can allow the player to join in. Non-host players can drop in/out of a co-op game anytime they like. When the players become separated, a tiny animated Chuck Greene icon will appear at the bottom of the game screen. The icon will show what the other player is up to—attacking, being assaulted by zombies, etc. If a player is taken down by zombies, he will be able to call the other for help to revive them. The player will use food to revive the dying partner before his health runs out.Five years after the events of Dead Rising, former motocross champion Chuck Greene is in the fictional casino town of Fortune City, Nevada, to take part in Terror Is Reality, a controversial sports entertainmentgame show where contestants kill zombies for money and fame. Chuck needs the prize money to buy Zombrex (a daily medication that suppresses the zombification process) for his daughter Katey, who was bitten by her zombified mother during a previous outbreak in Las Vegas when she was only 4 years old. While backstage after the show, the show's supply of zombies is released; Chuck rescues Katey and makes his way to an emergency shelter, which is sealed after their arrival. Raymond Sullivan (the only security guard to reach the shelter alive) is initially reluctant to let the infected Katey in, but Chuck promises to keep her supplied with Zombrex until the military arrives in three days.Chuck needs to venture into the overrun city to find a dose of Zombrex, entering and exiting the shelter via an air duct. Another survivor, Stacey Forsythe (leader of the Nevada branch of zombie rights organization "Citizens for Undead Rights and Equality", which was in town to protest the treatment of the zombies byTerror is Reality) supplies him with a map and two-way radio; she promises to keep watch on the shelter's security monitors and direct Chuck to any other survivors or points of interest in the area. After returning with the first dose of Zombrex for Katey, a news report implicates Chuck as the cause of the Fortune City outbreak. Chuck tracks down the reporter, Rebecca Chang, at a nearby hotel, and offers her the story of a lifetime if she gives him a chance to prove his innocence and helps him determine who was really behind the outbreak. Following this, Chuck has three main objectives to complete: discover the origin of the Fortune City outbreak by following the "Case File" missions, rescue as many survivors as possible (either from zombies, or from the 'psychopath' boss characters), and find enough doses of Zombrex to keep Katey alive until the military arrives.Ending S (as above, but TK is given Zombrex)
- Chuck calls off the bombing. He arrives back at the shelter to find the civilians being evacuated, but Stacey and Katey are not among them. He searches the control room and finds Katey's backpack. The game then goes into "Overtime Mode". Chuck receives a radio transmission from TK, who has kidnapped Stacey and Katey; he tells Chuck to collect several items from around Fortune City and bring them to the Terror Is Reality arena by noon (10 hours away). Chuck does so, but is tasered on arrival by TK and wakes up suspended over a pit of zombies, alongside Katey and Stacey. Chuck frees himself and climbs up to the rafters, where he fights TK. After overpowering TK and throwing him to the zombies, Chuck frees the other two, and they leave the city hand-in-hand. A zombie then screams into the camera, giving the players one last scare. If the player fails to collect the items within the time limit or does not defeat TK in time, the two girls are lowered into the zombie pit and killed. This ending was the original canon ending of the game before the release of Dead Rising 2: Case West. (Although it is possible that TK zombifies after the fall, and the rest plays out like Ending A, thus making this ending possibly canon with Case West.)
- Ending B occurs if the player fails to complete a Case File mission after the attempted military rescue occurs, or fails to defeat Sullivan before the "Firebombing" timer runs out. Fortune City is bombed, as the U.S. government cannot contain the zombie outbreak any other way. The end text states that there were no recorded survivors of the outbreak, although it is unknown whether they were killed by the zombies or by the bombing.
- Ending C comes from the failure of a Case File before the attempted rescue. Chuck, Stacey, Rebecca, and Katey watch the arrival of the military on the shelter monitors, but are startled by the sound of gunfire. Chuck goes to investigate, but as he reaches the open security room door, he pauses to look at the attacker (offscreen, but most likely Sullivan) before being shot. As with Ending B, the end text indicates the failure of the rescue, the subsequent bombing, and the death of the survivors.
- Ending D is the result of Chuck not being in the emergency shelter when the military arrives on the third day, regardless of the status of the Case Files or Katey's Zombrex missions. The screen blanks, and Chuck comes to in the back of a military vehicle, surrounded by soldiers, who have been ordered to detain him for prosecution. The vehicle is surrounded by the sound of heavy gunfire, then suddenly stops. As the door opens, the green super-zombie gas appears and the screen cuts to black. The end text claims that the rescue operation was a disaster, as the military was not prepared for what they found. None of the people in the shelter are recorded to survive, and Chuck was remembered as the sole cause of the Fortune City outbreak.
- Ending F occurs if Katey is not given her required doses of Zombrex, and zombifies. Chuck is shown standing catatonic in the emergency shelter's security room, staring at Katey's backpack. Stacey attempts to convince him to not blame himself for Katey's death and get ready to evacuate, but does not get a response, and turns to leave. As she does so, several zombies break in; Chuck allows them to devour him, while Stacey watches in horror, only to later figure out she is their next target. The end text states that the rescue mission found no survivors, and that Chuck was blamed for the outbreak.
An alternative ending F shows TK holding Chuck and Stacey on a rope saying something about Chuck "being busy" before lowering the rope to the zombies, showing the rope shake violently as they are eaten alive.
Capcom created a variety of websites before the release of the game. These include TapeitorDie.Com, visitfortunecity.com, and deadrising-2.com.
In August 2010, Keiji Inafune released an eight-part video series entitledZombrex: Dead Rising Sun. Capcom sponsored a gathering of zombies at the London House of Parliament on August 30— the best dressed won a game console. Attendees also received a limited edition, one-of-a-kind t-shirt.
Capcom also created Citizens for Undead Rights and Equality (CURE) as a marketing tie-in for the game, as well as its reimagining Dead Rising 2: Off the Record.
Dead Rising 2 was released in several retail versions. The standard edition includes the game and a manual and will be available for the Xbox 360, PlayStation 3, and PC.
- The Zombrex edition in North America and Europe is only available for the Xbox 360 and PlayStation 3, The North American edition includes a fake syringe of the Zombrex medicine featured in the game (functioning as a pen), along with an accompanying safety information card, a Zombrex-labeled steel case, a sales brochure, and a prescription pad. The Xbox 360 version comes with the Zombrex Dead Rising Sun movie whereas the PlayStation 3 version contains a voucher for a Dead Rising 2XrossMediaBar dynamic theme and a behind the scenes featurette.Dead Rising 2 has been met with generally positive reviews.IGN, Eurogamer, and GamesRadar have given the game an 8 out of 10, praising the story, combat, and huge numbers of enemies on screen, while complaining about long loading times. GameZone gave the Xbox 360 version of the game a 6 out of 10, stating, "the lackluster presentation, uninspired story, outright broken multiplayer, and atrocious amount of glitches makes Dead Rising 2 less of a flawed gem and more of a somewhat polished pile that incrementally smells worse the longer you let it sit in your disc drive.Game Informergave the game a 9.5 out of 10, stating, "Even after playing for dozens of hours, you'll still find new things in Dead Rising 2. I won't spoil anything, but there's a lot of variety to be found in the game beyond obvious things like the number of objects that can be used as bludgeons. This game is designed for multiple playthroughs, and I'm looking forward to each and every one of them.