Sonic 3D Blast, known as Sonic 3D: Flickies' Island (ソニック3D フリッキーアイランド Sonikku Surīdī Furikkī Airando?) inJapan and Europe, is an isometric platform game and the second 3D game in the Sonic the Hedgehog series, after Sonic the Fighters. It was developed in the United Kingdom byTraveller's Tales and published by Sega. Primarily developed as the last Sonic game for the Sega Genesis, it was later ported to the Sega Saturn and Microsoft Windows, and later re-released on many compilations and digital distribution platforms as well.In contrast to the otherSonic games released for the Sega Genesis, which were 2D side scrolling platformers, this game is played from anisometric viewpoint in a2D environment and uses pre-rendered 3Dsprites, displaying pseudo-3D graphics.In addition to the original Sega Genesis version, Sonic 3D was also available for the Sega Saturn to make up for the cancellation of Sonic X-treme, which was intended to be the Sega Saturn's big game for the 1996 holiday season. The game was ported in seven weeks, during development of the Sega Genesis version. It features a higher quality opening video, higher quality graphics and an entirely new, CD audio soundtrack composed by Richard Jacques. It also contains a different special stage with polygonal graphics, developed separately by Sonic .In addition to the original Mega Drive version, Sonic 3D was also available for the Sega Saturn to make up for the cancellation of Sonic X-treme, which was intended to be Saturn's killer game for the 1996 holiday season; the game was ported in seven weeks, during development of the Mega Drive version. The game boasts FMVs, higher quality graphics (including a true 3D Special Stage, considered by many fans to be the best Special Stage in the series) and an entirely new CD audio soundtrack composed by Richard Jacques (who later produced the Sonic R soundtrack). A European release followed in February 1997.The Flickies Sonic rescues in each level come in four different colors. Each color has its own personality:
- Blue Flickies make a conscious effort to find Sonic. If they cannot find him, they fly around in a tight circle, making them easy to locate.
- Pink Flickies act largely like blue ones, but fly around in bigger circles if unable to find Sonic. In the Volcano Valley Zone in the Genesis version, the pink Flickies are replaced with bright orange, flaming Flickies, presumably due to color palette limitations.
- Red Flickies constantly move between two close points, not making any effort to find Sonic. Their movement range is small, but they jump very high and can thus be hard to catch.
- Green Flickies wander randomly with no interest in finding Sonic, they even sometimes appear to try to avoid Sonic.
In September 1997 a port of the Saturn version was released for PC in Europe and North America, with the videos and soundtrack intact, as well as the notable addition of a save game system, but lacking some of the Saturn's effects (such as the fog in Rusty Ruin) and with a less impressive special stage that mixed the 2D sprites from the Mega Drive version with the basic gameplay of the Saturn version. The Saturn version was eventually released in Japan on 14 October 1999, the same date as Sonic Adventure International. That release is notable for including stylized "Classic Sonic" artwork, but other than that the game is largely identical except the Saturn version's notorious load times are slightly improved.
Only one version of the Mega Drive game was released, with the title differing depending on whether it is played on a PAL or NTSC console. In PAL regions the title is Sonic 3D: Flickies' Island, and in NTSC regions the title is Sonic 3D Blast. This caused a problem, however, when the Mega Drive version was re-released in the Sonic Mega Collection. Due to the aforementioned feature, the game is titled Sonic 3D Blast when played on a PAL 60 or NTSC-J system.
Although the PC version's title differed between regions, its executable was titled Sonic 3DBlast: Flickies' Island, a combination of both names. It should be noted though, that the combined name is rarely used, with fans usually favoring one name over the other. In addition, Sonic 3D: Flickies' Island was the title that was used for the Japanese Saturn version, but when the Mega Drive version was finally released in Japan as part of Sonic Mega Collection, it was once again known as Sonic 3D Blast.
In October 2006, a 95 percent complete prototype was acquired and dumped for Internet distribution.Team.
In the game, Doctor Robotnik discovers mysterious birds called flickies that live on an island in an alternate dimension. He learns that they can travel anywhere using large rings, so he decides to exploit them by turning them into robots to help him search for the Chaos Emeralds.Sonic must find and destroy these robots located around the zones, and bring the flickies inside them to large rings. Once he collects all five flickies from each section of an Act, he is either further advanced into the Act, or taken to the next Act. Every Zone has three Acts, 2 involving standard levels, and the third Act being a boss fight against Robotnik, without any flicky-collecting involved.As in previous Sega Genesis Sonic games, special stages are the means to collecting the Chaos Emeralds. In order to access these stages, either Knuckles or Tails must be located within the regular levels. When stood next to, they take all the rings currently in Sonic's possession. If Sonic has over fifty rings, or supplies them with fifty rings or more with multiple visits, he is warped to a special stage.The soundtrack for the Sega Genesis version was composed by Tatsuyuki Maeda, Seirou Okamoto, Jun Senoue, and Masaru Setsumaru, the latter two would later write music for Sonic Adventure in 1998, while Maeda would do sound effects. Several incidental themes are reused from Sonic the Hedgehog 3 andSonic & Knuckles.Sonic 3D (entitled Sonic 3D Blast in North America and Sonic 3D: Flickies' Island in Europe and Australia) is an isometric platform game in the Sonic the Hedgehog series. It was developed in the United Kingdom by Traveller's Tales and published by Sega. The Japanese version was released simultaneously with Sonic Adventure International as aSega Saturn exclusive under the Flickies' Island name, although later re-releases of the Genesis version used the Blast name in Japan. The Genesis (or Mega Drive) version has been released on the Wii's Virtual Console service in late 2007 on the European and Japanese markets, and in 19 November 2007 for North America. The PC release, based on the Saturn incarnation, used the full title Sonic 3D Blast: Flickies' Island on its window.
- This is the second game to feature Knuckles' socks being the wrong color, as they are blue instead of green. The first game to see this was in Sonic the Hedgehog 3 & Knuckles where they were yellow when not playing as Knuckles.
- In the Mega Drive / Genesis version, by inputting the following in order: B, A, Right on d-pad, A, C, Up on d-pad, Down on d-pad and A, the player will have access to the Level Select screen. (Note that the inputs spell "Baracuda".)
- At Jack in the Box fast food restaurants, copies of the PC version of the game were given away as bonuses in kids' meals, up until the release of Sonic Adventure.
- The names of the stages in this game are all alliterations like the stages in Sonic the Hedgehog CD.
- The music for Panic Puppet Zone act 1 on the Mega Drive was remixed in Sonic Adventure for Twinkle Park, the Green Groove Zone Act 1 music was also remixed in Sonic Adventure for "The Air" in Windy Valley, the Bonus Stage music is used, albeit in a much slower form, in the first stage of Windy Valley, "Windy Hill", before the Tornado, and Diamond Dust Zone's music would be re-used in Sonic Chronicles: The Dark Brotherhood.
- This is the second game where collecting all seven Emeralds does not unlock Super Sonic.
- This is the last Sonic game on the Mega Drive/Genesis.
- This game was Travelers Tales first developer appearance, then later Travelers Tales returned for Sonic R for its last development (for the Sonic series - Travelers Tales still develops for games such as the Lego video game series).
- One of Sonic's waiting animations in this game appears in Sonic Generations as one of Classic Sonic's waiting animations.
- The stage music of Diamond Dust Zone (Mega Drive version) also appears in Sonic Generations as an unlockable music track.
- An unused track for a pre-release version was later used as the initial boss theme in Sonic the Hedgehog 4: Episode I.
- The Japanese version on Sega Saturn has slightly faster loading times, but removed (or changed) the level skip code.
- Matthew Felix holds the world record score at 1,746,900 points achieved on 19 December 2013. [5]
- It was the third to last first-party Saturn game released in Japan, where it was a Saturn exclusive until the release of Sonic Mega Collection which finally brought the Mega Drive version to Japan. It was also the last Sonic game for the Mega Drive.
- The Mega Drive music for Panic Puppet Zone Act 2 (Mega Drive version) appears to be a remix of the boss battle theme inSonic the Hedgehog 3 & Knuckles.
- Sonic 3D Blast bears some similarities to the game, Flicky, another game created by Sega and the debut of Flicky character. Both games focus on the recuse of small birds who follow the player in a chain behind them, in both games the birds can also get separated from the player if an enemy breaks the chain. Levels are also cleared in both games by collecting all birds and bringing them to a specific point in the level.
Archie Comics published a comic adaptation of the game for a 48-page special, published in January 1997. A loose adaptation of the game also appeared in issues #104-106 of Sonic the Comic.Sonic 3D has gained mixed to negative reviews. IGN criticized the game, complaining about the poor controls in conjunction with the isometric viewpoint and change in the previous Sonic formula, stating "you can't deny that the game's core design is repetitive and, ultimately, kind of bland. The sense of speed and intense action that Sonic's name was built on is absent here, replaced by, essentially, a looping, lazy fetchquest." GameSpot was more positive on the game, praising its graphics, soundtrack and challenging boss fights. However, there were still common complaints that "...wandering around the levels looking for the last enemy gets boring very quickly. Had this game been more action oriented, with more enemies and much faster gameplay, it would have truly lived up to the Sonic name." Entertainment Weekly was harder on the Saturn version of the game than the Genesis version, claiming that "while 3D Blast is super by 16-bit standards, it falls flat on Saturn, where 32-bit games with far more sophisticated 3-D graphics and gameplay are the norm." However, the Sega Saturn version received slightly more praise than the Mega Drive/Genesis version, with with critics praising the revamped Special Stages and the weather effects.
In retrospect, ScrewAttack ranked it #5 in its list of worst Sonic games, calling the game "a 2-D overhead with a bad angle." Conversely, 1UP.com described the game as "much better than you might be led to believe by the negative reviews it garnered back in the day."
The North American title Sonic 3D Blast should not be confused with the game Sonic Blastfor the Sega Game Gear.
The Sega Saturn and Microsoft Windows versions' soundtrack was composed by Richard Jacques, and is stored as Red Book audio. This soundtrack features the song "You're My Hero" performed by Debbie Morris, which is played during the end credits.
There are three different versions of the special stages among the different versions of the game, but all three involve the same basic premise as the special stages from Sonic the Hedgehog 2. Sonic runs down a pre-set path and must collect rings while avoiding obstacles that, when run into, make him lose rings. A certain number of preset rings need to be obtained to continue through the stage, and ultimately be able to make it to the end and be rewarded with a Chaos Emerald. If all 7 Chaos Emeralds are collected, the Special Stages can still be played for extra lives. Entertainment Weekly was harder on the Sega Saturn version than the Sega Genesis version of the game, claiming that "while 3D Blast is super by 16-bit standards, it falls flat on Sega Saturn, where 32-bit games with far more sophisticated 3-D graphics and gameplay are the norm.".
Collecting all 7 of the Chaos Emeralds is the only way to reach the "Final Fight" level, consisting of the final boss fight and good ending of the game.
If Sonic or the flickies are hit by an obstacle or enemy, the flickies scatter. Each individual flicky's color determines how it behaves. Blue and pink/orange ones make an effort to find Sonic, while green and red ones wander off at random, the latter even jumping about, making them harder to re-collect.A port of the Sega Saturn version was released for Microsoft Windows in 1997. It contains the same videos and soundtrack, but lacks some of the Sega Saturn's graphical upgrades, such as the fog visual effects. Features exclusive to this version include the ability to save one's progress in the game, and a third version of the special stage that mixes the 2D sprites from the Sega Genesis version with the basic 3D gameplay of the Sega Saturn version.Sonic 3D Blast was met with mixed reviews. Aggregating review website GameRankings gave the Sega Saturn version 66.55%.
A separate game, titled Sonic Blast, was also released for theSega Game Gear in the same year. However, much like the Game Gear versions of Sonic the Hedgehog and Sonic the Hedgehog 2, they are similarly titled but decidedly different games.